Campaign difficulty warhammer 2 reddit. Hard and VH battle start punishing the player.

Campaign difficulty warhammer 2 reddit Hard isn’t really all that different from normal in my experience and can be I started playing as high elves last night. KAM from the DEI team has spent probably close to a decade at this point figuring out Rome 2's battle mechanics and DEI changes the stats on everything for their battles. But in the end, it'a always a power through, especially on those difficulties. Harder you set it more stupid bonuses AI gets such as bonus reload speed leadership etc. Supply line punishments for adding lords were completely neutered and player melee units are WAY stronger on VH battle difficulty now so I don’t even need to ranged spam. Even in my territory with -10% movement penalty for enemies while my lord has +40% increased movement, I can barely Playing total wars since Med 2 and have 3k hours in WH alone. What i noticed after 6 battles is how easily i won vs the dark elves close to my capital. The duration of the campaign depends significantly on the difficulty setting and whether you’re playing solo or in a group. This forces you to use ranged, magic and monster/hero units on higher battle difficulties. Campaign and Battle Difficulty Differences with Details By Cancini I decided to list all the differences between difficulties in campaign since I was not able to find them anywhere in details and easily accessible. If your goal was to just paint the map red, you take a lot longer. I won’t speak to the AI piece but those 2 each objectively hit the A subreddit for the Total War strategy game series, made by Creative Assembly. As for battle difficulty, I mostly use ranged comps anyway, so I wouldn't notice the difference. Don't see that changing in WH3 either. In Legendary difficulty game only allows you to have an autosave file that saves when: You get attacked (get besieged, ambushed, intercepted in underway) or when you attack (engage an enemy army, siege a settlement, activate a ruin, have a chance to intercept an enemy army travelling by underway, or initiate an ambush) (basically when a battle screen is initiated) A subreddit for the Total War strategy game series, made by Creative Assembly. In Medieval 2 for example, once you secure your initial 6-8 territories, the campaign A subreddit for the Total War strategy game series, made by Creative Assembly. I like facing the campaign cheats/aggression of legendary, but VH battle difficulty is boring because it only forces cheesy/meta armies. And if you really want the achievement, you can play on easy and switch to VH on the last turn before victory triggers. Every single campaign I've done on this patch is like 70% chasing around AI that can ALWAYS move further than you. You can still get the achievements on campaign difficulty alone too. It started out difficult enough, but now I have 414,000 gold and I have so many armies that I don’t even know where to deploy them to. One conclusion is that almost 85% of players have never finished a Warhammer 2 campaign. (or at least border settlements) Third Try to manually play every battle as you can to decrease casualties. Only TW game where battle difficulty is worth upping is 3K because it actually makes the AI smarter and harder to cheese. I would like to add them if someone can refer me to a full list or tables. The actual difficulty depends so much more on which faction and campaign you choose. One battle he was supper outnumbered (because I was the host and set it to hard the campaign difficulty was hard) he had a unit high elf spearmen get over 200 kills and he won against overwhelming odds. Get a few points near your base then seek the enemy base. I occasionally dabble in higher campaign difficulty, but it seems too "cheaty" to me. Followed by Cylostra Direfin on Normal/Normal in ME. A subreddit dedicated to the Creative Assembly games in the Total War: Warhammer series Feel free to share any news, strategies, gameplay, start a discussion or just hang around. All you real A subreddit for the Total War strategy game series, made by Creative Assembly. Use normal battle difficulty. He calls Imrik's campaign easier than warhammer 2. Its time to burn it down and make something new. Sep 13, 2024 ยท Completing the campaign on solo "Angel of Death" difficulty in just 6 hours is nearly impossible. If you run out of fun and steamroll, then bump your campaign difficulty. And the Ork tanks were a pain in the ass for the first half of the campaign, for me. There's really no reason to play the older games unless you prefer them, or just want to play the game-specific campaign (e. Fallout 4 survival mode is a good example of a (partial) shooter doing harder difficulty right. I would like to ask you a question regarding the mid- and especially endgame difficulty in IE wh3. I play on very hard or legendary campaign difficulty and normal battle difficulty. Just play whatever is most fun for you. 1) AI run around battlefield without good reason => warhammer total war running has no meaningful drop in stamnia 2)AI has no idea how to allocate troops to defend and attack in the campaign map => make all units attached to general so the units arent spread out in the campaign map and become an easy picking. Hi guys, I'm playing Rome 2 TW with DeI mod on campaign: normal, battle: very hard. Second use walls in every settlement as soon as you can. Only factions like Khalida are an actual challenge. Yes i have the bombing bird and the arty, but does the battles getting tougher later on? A subreddit for the Total War strategy game series, made by Creative Assembly. If you want something safe, then Tyrion is the best bet. But it's still fun. I'm a baby and I love playing it on easy, loved even more the starter difficulty, waiting for it to come back (or I'll just look for a mod). I've found the difficulty settings have a negligible effect at least for Easy - Hard. It depends on diplomacy and your goals. +20% of 100 is 120 but +20% of 500 is 600. A subreddit for the Total War strategy game series, made by Creative Assembly. Anyways I'm just done with this game. I’m assuming that each lord’s starting position/general effects causes each one to have different degrees of difficulty, and I’m wondering both what’s the easiest/hardest lord of each race/species. It has absolutely no affect on the difficulty of a battle, but has a big impact on the campaign map. It's the higher difficulties that can have you on yourtoes for the whole campaign. Battle Difficulty Warhammer 2 Hi I bought the game like two weeks ago and i realized that the AI gets lots of buffs to melee when you play on VH battle difficulty which makes almost every melee unit useless. But I know this not the most common difficulty setting among all. but idk about exact numbers so decided not to add it to guide. I play H/N. I feel the game punishes you enough on higher campaign difficulties that I want the battles to be more relaxed and fun. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others. It can take a minimum of 16 hours, assuming you're highly skilled. . It takes a long time to finish a campaign. Legendary Campaign: -Supply Lines is reduced to 4% per extra lord on Legendary, significantly buffing the players economy. Eventually just make the jump to legendary. So this came up in the comments on another thread and it seems a lot of people didn't realise this was changed from Warhammer 1. Sometimes you need to go higher. In WH1 if you selected Legendary campaign difficulty the battle difficulty would be locked at Very Hard, and you'd have no option to change it. I love a good, aggressive campaign AI that expands and acts like it wants to win. He claims Nurgle are the weakest race in the game. It is due to the time invested and my inner self who dictates me to be better on the game campaign after campaign. First Dont use very hard battler difficulty. So I bought Warhammer 2 last weekend as it was on sale. In survival mode (the equivalent of legendary in warhammer) everyone does much more damage, so you can take out enemies easier, but they also take you out way easier. (I play on VH/N exclusively) A subreddit for the Total War strategy game series, made by Creative Assembly. So yeah, L\N for me. It can make the campaign very easy during Realm Divide. Well, Malekith beat me to the vortex and absolutely demolished my army in the final battle. You can finish campaigns in around 200 turns. And mods don't disable achievements. Auto Resolve is a campaign mechanic, not a battle mechanic. Finished for 1st time the campaign in warhammer 1 as empire 2 days ago. Hey, so in the eye of the vortex campaign in warhammer 2, I’m wondering what the easiest and the hardest lords of each race are. However, my conjecture is that - given RTW2 was sandwiched between STW2 and Attila - battle difficulty has the same effects as in those titles. If you’re steam rolling but don’t want to use meta comps i would start with very hard campaign and normal battle difficulty. If you have Warhammer 1 and 2 and dlcs in your library (download not needed), when you play Warhammer 3 you'll unlock the factions you own in the immortal empires campaign. Hard or very hard is fun, but once you hit legendary the AI cheats so fucking hard you literally have to do 200iq levels of cheese. Combat difficulty doesn't matter. Then to play ranged you have to min max the fuck out of it and play perfectly. Referring to warhammer 2 and 3. If two AI receive 20% more bonuses, the one with more land and resources will gain more. On-the-fly campaign difficulty adjustments are a - Reddit true Campaign difficulty only and Long Victory or Domination victory is enough to get them. Campaign difficulty doesn't affect the AI on the battlefield, and battle AI doesn't affect the AI on the campaign level. Easy gives the player an edge. Campaign difficulty and Battle Difficulty are different. I played hard he played easy. But that's also depending on which AI wins the fight on the other side of the map. Every battle is now my 40 units vs 7-10 of the enemy units. WTF. Actually, I was looking at the final Warhammer 2 individual faction campaign completion statistic in the lieu of Immortal Empires coming up in two weeks. Same, mainly in WH 2. A lot of mechanics CA uses make you feel like you're trying to beat a system rather than commanding a nation in a fantasy world, and that becomes too pronounced to enjoy above Hard campaign / Norm battle imo. You'll get more battles. So the normal difficulty of DeI felt was initially perfect. However, the campaign part has been getting stale for me lately. I'd go higher if the difficulty increase wasn't primarily tied to just making things more of a pain for the player. Yeah, the intended balance of the game is best preserved on "hard", as both you and the AI have the standard (100%) amount of health. When I say intended, I mean play DEI on normal battle difficulty. Diplomacy to gain objectives will take a lot less time. I played a co-op campaign with my brother who was new to the game. AI on the campaign map will be more aggressive toward the player as you increase the difficulty, they also get cheats (free money, not suffering many losses to attrition, quicker recruitment, cheaper units, faster growth etc etc) essentially anything that holds the player back the AI doesn't have to worry about as the difficulty increases Higher battle difficulty gives the AI bonuses and supposedly makes them a bit smarter on the battlefield. And good luck choosing the strongest ally. Imrik is my duo partners chosen faction, and she can barely cope with in WH3 on the same difficulty as she could do it in WH2 far more comfortably. We all know the drill, big bads confeding smaller bads and snowballing, AI being more aggressive and expansionist etc. Very enjoyable difficulty! A subreddit for the Total War strategy game series, made by Creative Assembly. The only game where there's no stat bonuses for the AI on higher battle difficulty is Medieval II. I do feel that warhammer 2 was by a great deal a more challenging game from turn 30-50 onwards. I found the early game really tough, especially once Carthage declared war on me - e. And battle difficulty isn't even tied to any achievements, it's all campaign difficulty. It’s like a culmination of a bunch of different factors that are making the game way easier. -AI no longer gets crazy free xp chevrons, making AI units effectively half the amount of melee and morale stat cheats compared to Warhammer 2, where the AI would easily get triple gold Chevrons. DEI is intended to be played on Normal battle difficulty. Categorically untrue. If an army has to go backwards 2 turns to deal with a problem that is 4 turns worth of conquering (3-4 cities) lost. I tried DeI on Hard and got crushed. Is it possible to chance the difficulty settings mid campaign? I am 180 turns into a Norsca campaign. Vortex). By far the most challenging campaign I've played has been an Easy/Easy Markus Wulfhart's Expedition campaign in Vortex. So, I think it makes more sense to tie it to campaign difficulty. Very Hard battle difficulty gives you insane melee debuffs and the AI insane melee buffs. Warhammer 2 is still the better game, and it will be until the 3rd installment gets fixed for good, which is not gonna be soon. Needless to say even on legendary I roll over the Ai by mid game with any of the top factions. You can adjust the battle difficulty separately once you start a campaign but a quick google search reveals nothing specific about what battle difficulty does in RTW2. Its just another dead shit game like WoW with 20 years of patches tacked ontop. Just an FYI you can play legendary difficulty campaign and still adjust battle difficulty. It isn't challenging,it will break the game. Normal is a straight balance in unit stats. Campaign difficulty helps the AI to field more armies, build faster cities and because how the secret bonuses work, it helps the AI to be more agro agains other AI. Besides, sometimes it's fun to play on legendary campaign difficulty and a much lower battle difficulty. It also improves the battles themselves because the AI has more/better troops. I've played dozens of very hard+ difficulty campaigns across various patches. I played my first campaign as the pheonix king because it was an easy start and seemed pretty easy to learn for my first time through. 4 Every race in this game has different playstyle in battle and campaign. Make sure your battle difficulty is set to normal. The other is basically what you've just described. I pref L/N difficulty rather than L/VH. You can change it mid-campaign in Game Settings. Oftentimes a defensive or military alliance will help - many people argue that such alliances will backfire on you but the reality is that it does boost their attitude A subreddit for the Total War strategy game series, made by Creative Assembly. I find his campaign to be boring though. But they never change the autoresolve value since warhammer 2 back when ranged was overpowered as fuck. Having a lower battle difficulty than campaign is the key. Hard and VH battle start punishing the player. Legendary campaign very hard battle difficulty. Playing on hard campaign difficulty I'm typically able to achieve confederations even with strong allies at around 150 to 200 positive relations. I think the battles themselves are fine, but I like some challenge on the campaign map. That deals with campaign difficulty. I still got my fun while having great challenges to overcome. How do you play this game. Depends on what you mean by fun. I started as hard campaign, and hard battle setup. I'm finding Hard on campaign to be too easy because, outside of a few starting enemies (VC when playing as Empire, or Grrimgor when playing as Dwarf), I find there's not enough fighting going on. Does legendary campaign difficulty solve any of this issue? A subreddit for the Total War strategy game series, made by Creative Assembly. If you are a race with acceptable low tier units (I play Cathay, tier 2 barracks goes a long way) then focus on economy and getting multiple armies expanding quickly early on. About 2nd part, it is not locked with campaign difficulty and even has it's own slider. The early game part is fun, but after I take out a couple of my main enemies, I feel like it's a bit easy to get into a stream roll situation where I run around auto-resolve everything. If left alone the AI will pump out an entire army before you're anywhere near ready and on later maps with multiple enemy bases rushing them with Honour Guard (unless you're space marines or chaos who get terrible units) taking out onecearly essential, except maybe for the Control Area maps where the focus should be on defending A subreddit for the Total War strategy game series, made by Creative Assembly. Warhammer 2 is very tough for me on VH & Legendary; the AI makes huge elite armies and paints the map fairly well (though confederation cheese does a lot of the heavy lifting for them). g. Easy math. Don't forget, Warhammer 2 needed a good amount of time to start being great, and the DLC-s were mostly the ones responsible, because most of them were really good, especially as time moved on. pbooga vqsb ajsda bxbmb vniki ffmthtk dizo zuur gqrrct vqsfghu